What it gives
A line between two objects that stays in place when the objects move. A connector shows a dependency, an order or a flow — something a position cannot express.
When to use
- A process diagram: one step leads to the next.
- Task dependencies: what blocks what.
- An architecture diagram: one component is connected to another.
How it works
- Select an object with a single click: anchors appear on its edges.
- Drag from an anchor to the second object.
A connector remembers objects, not coordinates: when its ends move, the line is rebuilt. One pair of objects has one connector.
The ends can be a sticky note, a shape, text, an image and a sticker. A kanban card, a frame and a kanban cannot be ends.
Routing and shape
| Parameter | Values |
|---|---|
| Routing | straight, elbow, curved |
| Arrow | no arrow, at the end, at both ends, at the start |
| Waypoints | up to 32 waypoints |
A waypoint is added by dragging a segment of the line; a double click on a waypoint deletes it and joins the segments again. Moving an end onto another object re-attaches the connector.
Example
Input: three sticky notes "Request", "Check", "Response". Action: connect "Request" → "Check" and "Check" → "Response", set the elbow routing. Result: a diagram of two lines that does not fall apart when the sticky notes move.
Limitations
- A connector from an object to itself is forbidden.
- One pair has one connector; the second one has to be changed, not added.
- The waypoint limit is 32 per connector.
- A kanban card can be the end of a connector; the line follows its cell.
Practical instructions
Assemble a planning board — connectors in a working scenario.